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Complete installation, configuration, payload, event, and theme reference for fnx-pvp-killfeed.
fnx-pvp-killfeed displays kill notifications submitted by another resource. It does not detect kills or save data by itself.

First installation

This resource does not use a database. You do not need to import an SQL file. Start gameplay resources after the killfeed.

First setup

Edit settings/public/client/cfg.lua, restart the resource, then submit a test entry with the Add export described below.

Client configuration

Server configuration

There is no public server cfg. Validate kills inside the authoritative gameplay resource. Never grant rewards from an untrusted client submission.

Shared files

Private shared code initializes internal bridge and utility values. It has no customer-facing keys.

Theme system

Colors are CSS strings; radii are pixel values; fonts are CSS font-family lists.

Developer info

Add(payload)

Other exports

Client events

Common issues

No entries appear

Another resource must call Add or trigger the add event. Also verify that visibility is true.

Names are masked unexpectedly

Check maskNames, payload.streamerMode, and the local panel streamer setting.

Entries disappear too quickly

duration uses milliseconds. Ten seconds is 10000.

Weapon or headshot details are missing

Enable the matching show* key and include the matching payload field.

Common folders